oversatt fra norsk til engelsk

This commit is contained in:
Rolf Martin Glomsrud 2020-01-16 09:55:30 +01:00
parent 11d12091af
commit 234365f8c1
2 changed files with 16 additions and 16 deletions

View file

@ -14,29 +14,29 @@
<body>
<h1>Hangman 2020 av Rolf Martin Glomsrud</h1>
<h1>Hangman 2020 by Rolf Martin Glomsrud</h1>
<canvas id="myCanvas"></canvas>
<div class="guessField">
<h2>Gjett bokstaver</h2>
<h2>Guess letters:</h2>
<input type="text" id="myText" class="css-input" value="" onkeyup="if(event.keyCode===13) {event.preventDefault(); sjekkBokstav();}">
<input type="button" class="myButton" id="testKnapp" width="40px" height="40px" value="Test!" onclick="sjekkBokstav()">
</div>
<!--Div containing the field to guess the letters in the word-->
<div class="guessField">
<h2>Gjett ord</h2>
<h2>Guess word:</h2>
<input type="text" class="css-input" id="myTextWord" onkeyup="if(event.keyCode===13) {event.preventDefault(); sjekkOrd();}">
<input type="button" class="myButton" id="testOrdKnapp" width="40px" height="40px" value="Test ord!" onclick="sjekkOrd()">
</div>
<!--Div containing the guessWord field-->
<div id="resultField">
<h2>Feil:</h2>
<h2>Wrong letters guessed:</h2>
<p id="wrongLetters"></p>
<h2>Antall forsøk igjen:</h2>
<h2>Tries left:</h2>
<p id="tries"></p>
</div>
<!--the result field containing the guessed word -->
<div id="resultField1">
<h2>Ordet så langt:</h2>
<h2>The word so far:</h2>
<p id="ord"></p>
</div>

View file

@ -38,7 +38,7 @@ function sjekkOrd(){
guessOrd = guessOrd1.toLowerCase();
get("myTextWord").innerHTML = "";
if (guessOrd == get("ord").innerHTML){
alert("Spillet er over")
alert("The game is over!")
}else{
testWord();
}
@ -48,10 +48,10 @@ function sjekkOrd(){
function testWord(){
//check if user has more tries
if (tries <= 0){
alert("Spillet er ferdig, venligst restart siden for å prøve igjen");
alert("The game is over, please restart the page");
get("myTextWord").value = "";
}else if(get("ord").innerHTML==word){
alert("Spillet er ferdig, venligst restart siden for å prøve igjen")
alert("The game is over, please restart the page")
get("myTextWord").value="";
}else{
//grabs the guess from HTML
@ -61,7 +61,7 @@ function testWord(){
guessed.push(guessedWord);
//checks if it was correct
if (word == guessedWord){
get("result").innerHTML = "Gratulerer, du gjettet ordet!";
get("result").innerHTML = "Congratulations you won! ";
get("ord").innerHTML = word;
get("myTextWord").value = "";
//this plays if the guess was wrong
@ -81,9 +81,9 @@ function testWord(){
draw();
}
if (tries == 0){
get("result").innerHTML = "Beklager, du tapte, ordet var " + word;
get("result").innerHTML = "Sorry, you lost. The word was" + word;
}else if(whatTheUserSeesWord == word){
get("result").innerHTML = "Gratulerer, du gjettet ordet!";
get("result").innerHTML = "Congratulations you guessed the word!";
}
//removes the guess from the text input, ready for new guess
get("myText").value = "";
@ -96,7 +96,7 @@ function sjekkBokstav(){
var guess1 = get("myText").value;
var guess = guess1.toLowerCase();
if (guessed.includes(guess)){
alert("Du har allerede gjettet den bokstaven, venligst gjett en ny!");
alert("You have already gussed that letter, please guess another one!");
}else{
testLetter();
}
@ -105,7 +105,7 @@ function sjekkBokstav(){
function testLetter(){
//checks if the user is out of tries or they are done guessing
if (tries <= 0 || get("ord").innerHTML == word){
alert("Spillet er ferdig, venligst restart siden for å prøve igjen");
alert("The game is over, please restart the page");
get("myText").value = "";
}else{
//grabs the guess from HTML
@ -135,9 +135,9 @@ function testLetter(){
document.getElementById("ord").innerHTML = whatTheUserSeesWord;
//checks if the user lost
if (tries == 0){
get("result").innerHTML = "Beklager, du tapte, ordet var " + word;
get("result").innerHTML = "Sorry, you lost. The word was " + word;
}else if(whatTheUserSeesWord == word){
get("result").innerHTML = "Gratulerer, du gjettet ordet!";
get("result").innerHTML = "Congratulations you guessed the word!";
}
//removes the guess from the text input, ready for new guess
get("myText").value = "";