import { makeObject_Primitives, mutate } from "shared-runtime"; function Component() { // a's mutable range should be the same as x's mutable range, // since a is captured into x (which gets mutated later) let a = makeObject_Primitives(); let x = []; a |> x.push(%); x |> mutate(%); return [x, a]; } export const FIXTURE_ENTRYPOINT = { fn: Component, params: [], isComponent: false };