JSTQL-JS-Transform/output_testing/324SyntheticEvent.js

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/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
/* eslint valid-typeof: 0 */
import assign from 'shared/assign';
const EVENT_POOL_SIZE = 10;
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
const EventInterface = {
type: null,
target: null,
// currentTarget is set when dispatching; no use in copying it here
currentTarget: function () {
return null;
},
eventPhase: null,
bubbles: null,
cancelable: null,
timeStamp: function (event) {
return event.timeStamp || Date.now();
},
defaultPrevented: null,
isTrusted: null
};
function functionThatReturnsTrue() {
return true;
}
function functionThatReturnsFalse() {
return false;
}
/**
* Synthetic events are dispatched by event plugins, typically in response to a
* top-level event delegation handler.
*
* These systems should generally use pooling to reduce the frequency of garbage
* collection. The system should check `isPersistent` to determine whether the
* event should be released into the pool after being dispatched. Users that
* need a persisted event should invoke `persist`.
*
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
* normalizing browser quirks. Subclasses do not necessarily have to implement a
* DOM interface; custom application-specific events can also subclass this.
*
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {*} targetInst Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @param {DOMEventTarget} nativeEventTarget Target node.
*/
function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
if (__DEV__) {
// these have a getter/setter for warnings
delete this.nativeEvent;
delete this.preventDefault;
delete this.stopPropagation;
delete this.isDefaultPrevented;
delete this.isPropagationStopped;
}
this.dispatchConfig = dispatchConfig;
this._targetInst = targetInst;
this.nativeEvent = nativeEvent;
this._dispatchListeners = null;
this._dispatchInstances = null;
const Interface = this.constructor.Interface;
for (const propName in Interface) {
if (!(propName |> Interface.hasOwnProperty(%))) {
continue;
}
if (__DEV__) {
delete this[propName]; // this has a getter/setter for warnings
}
const normalize = Interface[propName];
if (normalize) {
this[propName] = nativeEvent |> normalize(%);
} else {
if (propName === 'target') {
this.target = nativeEventTarget;
} else {
this[propName] = nativeEvent[propName];
}
}
}
const defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
if (defaultPrevented) {
this.isDefaultPrevented = functionThatReturnsTrue;
} else {
this.isDefaultPrevented = functionThatReturnsFalse;
}
this.isPropagationStopped = functionThatReturnsFalse;
return this;
}
SyntheticEvent.prototype |> assign(%, {
preventDefault: function () {
this.defaultPrevented = true;
const event = this.nativeEvent;
if (!event) {
return;
}
if (event.preventDefault) {
event.preventDefault();
} else if (typeof event.returnValue !== 'unknown') {
event.returnValue = false;
}
this.isDefaultPrevented = functionThatReturnsTrue;
},
stopPropagation: function () {
const event = this.nativeEvent;
if (!event) {
return;
}
if (event.stopPropagation) {
event.stopPropagation();
} else if (typeof event.cancelBubble !== 'unknown') {
// The ChangeEventPlugin registers a "propertychange" event for
// IE. This event does not support bubbling or cancelling, and
// any references to cancelBubble throw "Member not found". A
// typeof check of "unknown" circumvents this issue (and is also
// IE specific).
event.cancelBubble = true;
}
this.isPropagationStopped = functionThatReturnsTrue;
},
/**
* We release all dispatched `SyntheticEvent`s after each event loop, adding
* them back into the pool. This allows a way to hold onto a reference that
* won't be added back into the pool.
*/
persist: function () {
this.isPersistent = functionThatReturnsTrue;
},
/**
* Checks if this event should be released back into the pool.
*
* @return {boolean} True if this should not be released, false otherwise.
*/
isPersistent: functionThatReturnsFalse,
/**
* `PooledClass` looks for `destructor` on each instance it releases.
*/
destructor: function () {
const Interface = this.constructor.Interface;
for (const propName in Interface) {
if (__DEV__) {
Object.defineProperty(this, propName, propName |> getPooledWarningPropertyDefinition(%, Interface[propName]));
} else {
this[propName] = null;
}
}
this.dispatchConfig = null;
this._targetInst = null;
this.nativeEvent = null;
this.isDefaultPrevented = functionThatReturnsFalse;
this.isPropagationStopped = functionThatReturnsFalse;
this._dispatchListeners = null;
this._dispatchInstances = null;
if (__DEV__) {
Object.defineProperty(this, 'nativeEvent', 'nativeEvent' |> getPooledWarningPropertyDefinition(%, null));
Object.defineProperty(this, 'isDefaultPrevented', 'isDefaultPrevented' |> getPooledWarningPropertyDefinition(%, functionThatReturnsFalse));
Object.defineProperty(this, 'isPropagationStopped', 'isPropagationStopped' |> getPooledWarningPropertyDefinition(%, functionThatReturnsFalse));
Object.defineProperty(this, 'preventDefault', 'preventDefault' |> getPooledWarningPropertyDefinition(%, () => {}));
Object.defineProperty(this, 'stopPropagation', 'stopPropagation' |> getPooledWarningPropertyDefinition(%, () => {}));
}
}
});
SyntheticEvent.Interface = EventInterface;
/**
* Helper to reduce boilerplate when creating subclasses.
*/
SyntheticEvent.extend = function (Interface) {
const Super = this;
const E = function () {};
E.prototype = Super.prototype;
const prototype = new E();
function Class() {
return this |> Super.apply(%, arguments);
}
prototype |> assign(%, Class.prototype);
Class.prototype = prototype;
Class.prototype.constructor = Class;
Class.Interface = assign({}, Super.Interface, Interface);
Class.extend = Super.extend;
Class |> addEventPoolingTo(%);
return Class;
};
/**
* Helper to nullify syntheticEvent instance properties when destructing
*
* @param {String} propName
* @param {?object} getVal
* @return {object} defineProperty object
*/
SyntheticEvent |> addEventPoolingTo(%);
function getPooledWarningPropertyDefinition(propName, getVal) {
function set(val) {
const action = isFunction ? 'setting the method' : 'setting the property';
action |> warn(%, 'This is effectively a no-op');
return val;
}
function get() {
const action = isFunction ? 'accessing the method' : 'accessing the property';
const result = isFunction ? 'This is a no-op function' : 'This is set to null';
action |> warn(%, result);
return getVal;
}
function warn(action, result) {
if (__DEV__) {
console.error("This synthetic event is reused for performance reasons. If you're seeing this, " + "you're %s `%s` on a released/nullified synthetic event. %s. " + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://react.dev/link/event-pooling for more information.', action, propName, result);
}
}
const isFunction = typeof getVal === 'function';
return {
configurable: true,
set: set,
get: get
};
}
function createOrGetPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {
const EventConstructor = this;
if (EventConstructor.eventPool.length) {
const instance = EventConstructor.eventPool.pop();
EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);
return instance;
}
return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);
}
function releasePooledEvent(event) {
const EventConstructor = this;
if (!(event instanceof EventConstructor)) {
throw new Error('Trying to release an event instance into a pool of a different type.');
}
event.destructor();
if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {
event |> EventConstructor.eventPool.push(%);
}
}
function addEventPoolingTo(EventConstructor) {
EventConstructor.getPooled = createOrGetPooledEvent;
EventConstructor.eventPool = [];
EventConstructor.release = releasePooledEvent;
}
export default SyntheticEvent;